
Case studies are shown on where and how these tools were used to track down complex errors and memory stomps in crash dumps. with interactive and iterative python scripting. While Ellie and Dina look for gas in Seattle, Dina mentions that one day she would like to fix up a farm near Jackson and live there, in hopes of finding a more peaceful and quiet life. It became the home of Ellie, Dina and JJ after they left Seattle. When Naughty Dog’s action-adventure The Last of Us 2 was released. Ellie and Dinas farm is a location in The Last of Us Part II, located in Wyoming near the Jackson settlement. The tools allow us to script game specific conditions, analyze variables, parse memory, etc. A highly talented painter shares her adaptation of The Last of Us 2's main characters Ellie and Dina in an abandoned building. The slides describe the development and use of the debugging tools that make it easier for programmers to solve some of these mysteries. With such a mysterious finale, there’s reason to question the well-being of Dina as well as her young son, J.J. Each crash or erroneous condition is a digital forensic mystery for the programmer. Dina was a new character introduced into The Last of Us franchise during The Last of Us: Part 2, and there remains a lot of questions as to what happened to her after the game’s ending. She wasn’t prioritizing getting pregnant Dina back to the settlement when they were in Seattle, despite Jesse’s urging. As such, the biggest reason that Dina deserved better is because Ellie was never able to take her feelings or safety into consideration.


Game engines are extremely complicated executables with many threads/jobs running in parallel, racing data accesses, passing pointers around, iterating through many collections of complex data, etc. RELATED: Ellie Is The Worst Character In The Last of Us 2. These tools are built on top of Microsoft Visual Studio debugger and allow for a scriptable interface to process memory and debugging. This talk describes new executable/core dump debugging tools developed at Naughty Dog and most recently used during production of The Last of Us Part II.
THE LAST OF US 2 ELLIE AND DINA DOWNLOAD
Artem Kovalovs - Principal Graphics Programmer Download PowerPoint (30.9 MB)
